Archer's Adventure Manual
Summary "Combat Guide: You hunted an E-rank goblin, Adventure Points +2; perhaps that goblin's teeth can be used to make sharp arrowheads | Unlocks the skill 'Precision Shot'" "Survival Guide: You gathered yarrow, Adventure Points +1; good herbs might do more | Unlocks the ability 'Basic Herbal Crafting'" Precision Shot (Unlocked at 20 Adventure Points): Unfailingly hits targets within 10 meters for 1 minute. Loran, transmigrated to another world, accidentally obtained a magical "Adventure Handbook". Gain points through adventure, and unlock skills with those points! This is a perilous Western fantasy world: hordes of goblins block the way, ferocious orcs raid, elegant elves live in seclusion in the forest, and dragons survey the world from the clouds... With the Adventure Handbook in hand, Loran starts as an archer, hunting monsters to accumulate Adventure Points, unlocking countless skills such as archery, traps, and survival, growing from a forest novice into a legendary archer who shakes the continent! Hunting monsters, forming a party, accepting quests, collecting rewards... "Since you're here, let's embark on an exciting adventure!"
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