My Magical Card Tavern
Summary In monster-infested dungeons, there are always safe zones where adventurers can rest for a while. And the tavern is perhaps the most mysterious of them all. From the imperial capital to remote inns, from the highest heavens to the deepest abyss, anyone in the dungeon can see the wooden door leading to the tavern. Some say the tavern is an ominous sign, its appearance bringing immeasurable disaster and change. Others say it's a wonderful place, where the owner offers the best beer in the entire Pangu continent and enjoys playing card games with his guests. The tavern owner once openly complained about the emperor employing minors and refusing to serve beer to fledgling adventurer parties, telling them to drink at the children's table. With just a drink and a game board, people from all corners of the world can gather to enjoy a relaxing time. Goblins and dwarves forge weapons and ornaments for dragons, while elves teach orcs the beauty of etiquette and art. Goblins and female knights are trying to clear each other of the strange rumors surrounding them and offering rewards to the creators of illustrated books and stories.
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