Chapter 6748
Explorers' Carnival
There is no gap between the energy turbulence in the air and the sea surface, and the area above the water surface is a chaotic area.
Unless one has extraordinary means to refine a semi-artifact like a giant ship that can travel freely on the water.
Any other means that enter the water area will be seriously affected.
Everyone who left the deck was like a headless fly, running around in the vast and calm sea.
At this time, one needs to test one's courage and control skills to withstand the invisible energy turbulence and successfully reach the target or return to the deck.
If you don't have the skills, you are likely to rush into the deep ocean or dive into the ocean.
Once you fall into the sea, even gods cannot save you.
Even if there is a rope tied around your body, you will be dragged by a huge force until you disappear completely.
However, most of those who dare to board the ship to search for treasure are very powerful people, and they are real masters of operating shuttles.
The shuttles they use have all been specially modified to facilitate their extreme control and to adapt to more dangerous and harsh environments.
The cost of modifying the shuttle could buy more than a dozen shuttles, and it also involves technical patents, which cannot be purchased with money.
Most adventurers attach great importance to skills and experience, and will never tell outsiders easily.
Teaching a disciple will starve the master to death. This is especially true in the chaotic star sea. If you want to learn skills from a master, you must pay a high enough price.
Before long, adventurers began to climb up the ruined temple and search among the wreckage.
Climbing onto the temple ruins does not necessarily mean you will gain something. The strange sea water is the best place for evil spirits to attach themselves.
But in a moment, he can use the sea water to shape himself and attack adventurers to obtain their flesh and blood.
Mercury-like monsters suddenly emerged from the corners of the temple ruins and attacked the adventurers.
People watching from afar watched the battle go on and would discuss it from time to time.
For them, watching the discussion process is actually a learning experience.
Especially the newbies, they watched with rapt attention, not wanting to miss any part.
Soon after the temple appeared, more things emerged and floated on the sea with the ship. Some were big, some were small, giving people an indescribable weird feeling.
Some monks are still waiting and watching, but many others can't wait to take action.
The opportunity is right in front of you, but it is not always available. Once the best time to act has passed, you will miss the chance.
Once it sinks into the sea, we don’t know when we will meet it again. Even if we take the same route, we may not be able to lure it out.
Not to mention that during this period, there were other monks participating in the competition, and sometimes they had to fight for life and death.
However, in a short period of time, the deck became extremely lively, with one shuttle after another taking off and returning.
The people watching on the deck were also not idle. They were recording and making plans.
There are many things on the sea, and adventurers have to make choices. It is impossible to explore every one of them.
If conditions permit, I will definitely do so, but in fact, if I really do so, I will find that there is simply not enough time.
Not only will you be busy, but you will also encounter more dangers and won't get much benefit in the end.
Learning to judge and choose targets is also a skill that can ensure maximum benefits.
In order to make an accurate judgment, one must have sufficient experience and vision. This matter involves a lot of gambling, and the key lies in who has better means.
Monks like this are the think tanks of the team and hold a very important position.
Whenever a monk returned to the deck, monk merchants would come around, appreciate the items he brought back, give an on-the-spot estimate and purchase the items.
If the price is right, you can sell it directly. If you are not satisfied with the price, you can wait until you get ashore and enter the auction house.
The choice is entirely up to the adventurers themselves, and there will be no forced buying or selling.
Similar incidents have occurred in the past, but it didn't take long for the participants to pay a heavy price.
The controller of this place also warned that all transactions must follow the rules. Wizards like a chaotic and disordered world, but they are also the maintainers of order and believe that everything in the world has rules and order.
There is a saying circulating among wizards in the astral world that the world is originally in a state of disorder, and short-term order is just accidental, and will eventually return to chaos and disorder.
Birth and death is the common sense of heaven and earth. Even gods are not eternal, let alone ordinary flesh and blood.
How to use meager power and tiny bodies to influence the world and become the maker and maintainer of order is something wizards have been studying and thinking about.
The lively scene on the deck attracted many passengers to watch, and figures quietly watching could be seen at many windows of the six-story building.
Facts are enough to prove that there are many wizards with homebodies attributes, but they are not uninterested in things in the outside world.
Some wizards even walked out of the room and joined the audience and bidding crowd.
Things from the bottom of the sea are also useful to wizards, who are willing to pay high prices for them.
Tang Zhen watched for a moment, then left the room and went to the deck, wanting to see what was so strange about this thing from the bottom of the sea.
Tang Zhen didn't know much about this chaotic sea of stars. When he watched from a distance, he couldn't understand what was unusual about the things on the seabed.
The meaning of traveling is that you can see all kinds of new and interesting things. Some people just take a quick look and forget about them after seeing them, while others will find valuable items among countless things and explore and utilize them.
Wizards are such beings who can turn decay into magic, yet also make people feel fear and awe.
When the monks saw the wizard appear, their expressions varied, some welcomed it and some were disgusted.
Wizards have discerning eyes and great wealth, making them the most popular sponsors for adventurers.
They are willing to spend a lot of money on things they like, but will ignore things they don't like.
In the eyes of acquiring merchants, wizards are the most annoying competitors. Once they get involved, it is easy to lose the opportunity to make money.
On the table on the deck, there are some items placed there, all of which were just obtained by the adventurers.
Try to gather traders around, identify and price them, and then negotiate with the owners.
If you want to work in this industry, you must have sufficient vision and experience, and the transaction price must be roughly the same and must be approved by both parties.
When the wizards approached, everyone around them immediately moved aside to make room for them.
In this area of the Chaos Star Sea, the status of wizards is much higher than that of monks of all races, and many important places are controlled by wizards behind the scenes.
This happens because wizards naturally like to wander, and their figures can be seen in all the heavens and worlds.
When a wizard finds an interesting place, he will stay there for a long time to operate it, and at the same time build a wizard tower, recruit students and servants, mainly to provide services for himself.
Schools distributed across the country are often formed in this way. The first generation of wizards and apprentices continue to operate them, and their scale eventually becomes larger and larger.
Putting aside other things, the wizards' wealth and power are the main reason for their popularity.
There were five wizards standing around the table, silently examining the items on it.
Soon a wizard pointed to one of the items and asked the owner its price.
The other party quoted a price, which the traders thought was too high and wanted to lower it further.
After listening to this, the wizard nodded directly, indicating that the transaction could be carried out.
The merchants around secretly curled their lips. This was what they hated most about wizards. As long as they felt that the item was suitable, they would not bother to bargain.
Perhaps in the eyes of wizards, this money is insignificant and not worth wasting time at all.
The holder was secretly happy, but at the same time secretly regretted that he should have quoted a higher price.
There are also risks in temporarily raising prices. If the wizards knew the real offer, they would definitely be dissatisfied. After all, no one wants to be taken advantage of.
If you offend a wizard, not only will you not get any benefits, but you may also lose your job.
A truly smart person will definitely not make such a low-level mistake.
(End of this chapter)