Chapter 75
A necromancer who doesn't want to be a doctor isn't a good orthopedic surgeon.
A week later, Lou Le worked day and night to refine all the herbs into a potion.
Earth Root, Divine Berry, Water Flower, Twisting Grass, Fire Bell, Flame Grass, Wind Flower, Tomb Truffle, and Dream Beet have all passed their growth period and can now be harvested every three days.
There's absolutely no need to worry about not having enough materials.
They even produced too many potions, and their glass reserves are almost depleted.
During these seven days, the two spells that Lou Le had collected into the Witch's Spring finally succeeded in becoming spells powered by magic.
[Soldier's Report: Twisted by the Witch's Spring]
First-circle spell
Consume two mana to summon a skeleton soldier of your chosen class to report for duty. You can then train your soldier by consuming flesh, bones, and other resources.
If a soldier dies, all training is reset to zero.
"The simplest, most basic, and most common necromancy spell."
(Note: Every necromancer should learn this spell; it is the necromancer's most loyal servant. Of course, it's also a laborer.)
Lou Le was very satisfied with this, but he could only summon a few different classes.
Spearmen, axemen, shieldmen, archers, and commanders.
Having no advanced unit types available, Lou Le reluctantly chose archers.
As a beam of dark light split open in front of them, a skeleton emerged from the crack.
This skull looks a bit unusual.
It's a bit...un-human.
It was excessively slender, and there were also some subtle patterns on its bones.
He held a tattered wooden longbow in his hand, and three bone arrows were packed in his quiver at his waist.
Lou Le felt a little tired, but this was fine.
After all, everything depends on nurturing. The bone marrow field I created has finally come in handy. I'll just throw him there and let him absorb the death energy.
Limera, however, said, "Miss Loule, this skeleton looks like an elf's. Only elf skeletons would have this kind of pattern."
"oh."
Lou Le simply nodded and then sent Limera with the archers to the Bone Land.
[The Necromancer's Bone Shaping Technique - Already Subjected to Magical Twisting]
Zero-circle spell
Consumes a small amount of magic to reshape a bone, the shape of which is up to you. Can repair numerous complex problems such as broken or cracked bones in skeleton warriors.
"A necromancer may not be able to summon skeletons, but he must know this spell. Every apprentice mage also has another identity—an orthopedic surgeon."
"They are great helpers for adventurers. Fractures, cracks, deformities, brittle bones? No problem, come to the necromancer."
"Short stature? Unflattering face shape? No nose that's not prominent enough? No problem, come see a necromancer. We'll painlessly solve your body contouring problems."
"Most necromancers' first fortune comes from this."
(Note: Please become familiar with skeletal structure before practicing medicine.)
Looking at the information about the spell, Lou Le realized that she might not be able to endure the pain of bone-breaking and height-increasing techniques.
So I gave up the idea of messing around with myself.
"However, this spell can also be used to punish people."
Lou Le muttered, "They could directly cause bone hyperplasia or bone spurs in people."
The mage's frost ray can cure rheumatism. My own spell can also cure bone hyperplasia and arthritis.
The two spells left two marks at the bottom of the Witch's Spring: one a skull, the other a thighbone.
In addition, the harvest of the Wind Flower finally allowed Lou Le to experiment with new potions.
The four groups of Wind Flowers can be refined into three speed-up potions, which can make people walk faster.
This potion is a type of magical potion that both adventurers and mages can use and both need.
It is a functional medicine, so the price was set at around 15 gold and 7 silver.
As for the dungeon, Lou Le immediately wished to place it on the fifth floor as soon as the 1,000 witch coins were completed.
There were just too many earth elementals in the stone pillar forest on the fourth level, making it very troublesome for the adventurers to clear them out.
The only way to kill it is to freeze it with an ice potion and then smash its head.
It's troublesome and a waste of money.
They only use frost potions when there's absolutely no other way, advancing slowly.
Lou Le thought the reason was that the first three floors were profitable enough.
He had been buying and selling skeletons and various herbs, so some adventurers just wanted to make a living from this and didn't go any deeper, but just stayed in the shallows.
Lou Le didn't react to this; young adventurers could do that. But the team adventurers had to go to the next level.
Their desire for money has no limit; they are not content with small fortunes like the little adventurers.
More importantly, adventurer groups are mobile organizations that go wherever there are dungeons.
Without new dungeons, you'll just be endlessly looping through the same few old ones.
They weren't locals, and they preferred to take a big bite of the meat in the dungeon and eat their fill in one go.
Most of the adventurers who are content with modest wealth are locals, and they don't go out to adventure; they just stay around Graystone City.
Lou Le figured that the fourth floor would be completely cleaned up by tomorrow, and then they would be able to move on to the fifth floor.
At that time, if we encountered difficulties.
These adventurers should then notify the mage, as they certainly won't be able to conquer the fifth floor without a mage's assistance.
That is, the witch's dungeon that I summoned myself.
When the time comes, I'll enter in a way that makes sense, and first I'll check if it's dangerous.
If it's not dangerous, I don't need to wait for other mages to come.
If it's dangerous, then retreat and wait for other mages to come and help you take it down.
This morning, the adventurers had already entered the dungeon.
Lou Le, meanwhile, was sitting on the car frame, basking in the sun, with his head resting on Limeira's lap.
She yawned, waiting for tomorrow to arrive.
Enjoying life at this leisurely pace is a very comfortable experience for Lou Le.
The little witch was plotting her own plan.
After obtaining the items from the Witch's Dungeon, return to Graystone City. Gather fresh herbs, trade with mages, and experiment to acquire new spells.
Then she would use what she had obtained in her witch's dungeon to prepare to increase her magic power.
Once everything is finished, I can leave this place.
The little witch always felt as if some terrible disaster was about to befall her.
This made her somewhat anxious and uneasy.
More importantly, he had absorbed almost all the gold coins from the adventurers in Graystone City.
I need to find a different place to earn more gold coins.