Chapter 64

The Wandering Knight

Chapter 64 The Wandering Knight

"what……"

Harry Red's agonizing screams in the flames were like the weeping of a demonic abyss. No matter how much he screamed, he could not stop the spread of Grimm's inextinguishable flames. In the blink of an eye, Harry Red became a man of fire, instinctively rolling around on the ground, looking as ugly as a toad rolling in a mud pit.

"The Ivory Hunting Gang will not let you get away with this! Commander Thunder Axe Gade will avenge me!"

Harry Red's eyes, filled with anguish and hatred, were fixed on Green amidst the flames.

Green remained unmoved beneath his pale mask.

"Too long-winded."

He raised his hand, and another fireball flew over.

boom!

After a violent explosion, the world fell silent. Harry Red was completely engulfed by the raging fire and burned to ashes in moments.

Green sneered, glanced at the sun in the sky to barely discern the general direction, and strode away.

Seven days later.

The trek through the thorny forest, which lasted for more than ten days, was incredibly rewarding for Green. In particular, the previous days of relentlessly chasing Harry Red made Green feel as if he had a body with unlimited potential, constantly improving, with every cell in his body cheering and seemingly having inexhaustible energy.

Green couldn't help but sigh, realizing that body-refining wizards really do need to travel frequently.

That day, as Green saw a field, he finally confirmed that he had indeed left the direct jurisdiction of the Blackthorn Forest Wizarding Academy and officially entered a human settlement.

In that case, we need to carefully plan the specific training journey ahead.

While pondering, Green walked toward the nearest farmer.

This farmer was practically a carbon copy of old Ham. When he saw the wizard Grimm asking him for directions, he was flattered and pointed for a long time. He even offered to personally guide Grimm, but Grimm refused.

As he walked along the dirt path, Green kept thinking about the key points of this mission.

According to his mentor Peranos, Green's main focus was on gaining experience. After all, there were so many powerful individuals that Green didn't need to step forward. Everything was ultimately aimed at the Demon Hunter Wizard Qualification Battle fifteen years later.

However, since it was a mission, Green thought that he should at least go and investigate the general area. He couldn't just not investigate at all, could he?

That's really hard to justify.

With that in mind, Green began to ponder his plan.

For a dark wizard, there are three behaviors that can be identified as dark wizarding behavior.

The first is the mass slaughter of ordinary humans in the wizarding world for certain evil experimental research purposes.

Secondly, they forcibly recruited wizard apprentices as their own soul servants.

Third, they violate the fundamental principles and interests of the wizarding world; several wizards in history have done so.

Contacting and investigating dark wizards is inherently dangerous, let alone hunting them. Although Professor Peranos has determined from a large amount of information that the dark wizard over there is just a newly fallen wizard apprentice, who can be sure?

If it were a legitimate wizard, blindly rushing in to wipe them out would only be suicide.

Therefore, the best way is to disguise it...

As a true commoner, Grimm was very familiar with certain rules of the city, so after getting the hang of it, he changed into a set of knight's armor, with the Sound Tail Bone Dagger at his waist, and put away his mask, earrings, necklace and other magical artifacts.

Seemingly feeling he wasn't fierce enough, after activating the Grimm Transformation Technique, a huge scar appeared on his left cheek, running from his eye all the way to his forehead, making him look quite ferocious and terrifying.

After that, Green went to a blacksmith shop that sold weapons.

"Get me a greatsword, the biggest kind, heavy and sturdy enough."

Green thought that since he wanted to unlock the potential of his 36 points of physique as soon as possible, choosing a heavy greatsword was very important. Combat was secondary; the main thing was that long-term heavy carrying would better train his strength, improve his stamina and vitality.

The blacksmith reeked of sour, sweaty odor, and the air was filled with a pungent, strange smell. His stubble on his cheeks was yellowish-brown and dripped with sweat.

The blacksmith glanced at Green, who seemed somewhat taciturn, and then ripped off his dirty, greasy blue apron, revealing broad shoulders and thick, muscular arms. A moment later, he dragged out a wide-handled greatsword, a meter and a half long, from the back hall, leaving a creaking mark on the floor.

After taking the greatsword, Grimm casually swung it a couple of times in the air. He felt the size and weight were just right, and since Grimm didn't have any particular martial arts skills or high aspirations, he said with satisfaction, "Okay, this is it. How much?"

The blacksmith's pupils contracted as he watched Green casually swing the greatsword in his hand, and his stern face could not hide the horror in his heart.

This knight is very strong, much stronger than those bastards in the tavern. He can definitely get a good job under those noble lords, and he may very well become a legendary knight in the future.

The blacksmith gave Green this assessment.

…………

Most regional cities are divided into two parts: the aristocratic part and the commercial part.

The nobility valued luxury, pomp, refinement, and class, so that they could spend the money they constantly squeezed from their servants, laborers, and commoners, show their superior status, and satisfy their ever-expanding desire for luxury.

The commercial aspect, on the other hand, is rife with profit, chaos, filth, violence, and cheap pornography.

Bang!

Green walked into a tavern where a group of howling, wandering knights had gathered, the tavern filled with spittle mixed with cheap ale.

The cheerful laughter of the constantly moving, shapely women and the drunken men loudly boasting about their adventures created a unique melody in the tavern.

Green arrogantly pushed open the door, immediately attracting the attention of a large number of wandering knights who risked their lives for their lives. However, seeing that Green was obviously not someone to be trifled with, most of them went back to doing what they were doing, except for a few guys who were having a good time flirting with the barmaids who grunted.

Green casually found an empty table and sat down.

A moment later, a scantily clad, busty woman walked over gracefully. Although she was a bit old and her face and skin were no longer pretty, her figure was exceptionally hot, making her the favorite of these energetic wandering knights.

The woman bent down and placed the cheap ale in front of Green's table, then leaned on the table, looking at Green with a dazed expression, appearing in Green's field of vision.

Green smiled. As a commoner who had lived in Bisserl City for many years, he certainly knew the rules.

Without making a sound, he took out a silver coin and slipped it into the gap between the woman's breasts. Under the woman's surprised gaze, Green said calmly, "If there's a mission near Pamir Town, call me."

Green pointed out the approximate location of Pamir Town on the map.

"Um."

The young woman excitedly took out the silver coin from her bosom, her eyes filled with excitement as she looked at Green.

The tavern hadn't seen a guy like Green, who could throw out a silver coin, in more than half a year. In fact, the lady couldn't help but think that this guy looked quite fierce, and if there wasn't a suitable task for the night, she could call him to her room, and maybe that would be another considerable income.

The more ferocious and ruthless a wandering knight is, the more masculine he is, which is completely different from the aristocratic aesthetic.

As for wizards, many have completely lost their aesthetic sense, becoming monsters who are only left with the desire to explore truth, essence, and practicality.

However, the girl's idea was quickly thwarted.

After one hourglass period.

A short, stout man in rubber boots pushed open the tavern door, glanced at the noisy, filthy establishment, chuckled, revealing a few gold teeth, and shouted, "Goods from Bangar City, need five capable fighters, one gold coin commission!"

The journey from this city to Bangal is generally about twenty days, and stingy merchants usually only pay a commission of thirty or forty silver coins. This merchant is clearly a wealthy man.

"Hmph! Hire me! With me, if you encounter any of those rat-like thieves on the road, I can single-handedly crush their balls!"

A wandering knight who was flirting with the woman next to him suddenly stood up and roared. His voice was unusually loud, and he was shirtless, showing off his physique, which resembled that of a giant bear.

"Haha, who do you think you are? Fatty, don't listen to his bragging. Once, this guy ran into a band of robbers and ran away. The tavern hasn't hired him for months. A spineless coward!"

Another knight slandered the first man while simultaneously displaying his formidable physique in front of the fat man.

On the other side, here in Green's area.

The young woman walked over gracefully again and told him that Greenbangar was located a dozen miles east of Pamir Town, making it the closest city to Pamir Town.

"You're asking for it..."

Chaos erupted in the tavern. Every time a mission with such a hefty commission came along, these mercenaries, their eyes red with envy, would engage in a fierce fight. Then, the buyer would hire the last few people standing in the tavern—it was an unwritten rule in the business.

Similarly, this time is no exception.

The woman who was talking to Green exclaimed in surprise, because next to her, a big guy was knocked over by another wandering knight, and his body involuntarily flipped towards Green's table.

Since Green was going to accept the task, he naturally had to show off his skills.

Seizing the opportunity, Green grabbed the unfortunate big guy who had crashed into him with one arm. In the other man's incredulous fear, Green lifted him above his head, and no matter how much he struggled, he couldn't break free from Green's steel-like hand.

With a loud shout, the unfortunate hulking man flew through the air in an arc before being thrown out of the tavern by Green.

This commotion naturally attracted the attention of all the wandering knights who were still fighting. Realizing that Green was not someone to be trifled with, these wandering knights deliberately avoided the vicinity of Green's table and continued fighting.

The woman next to Green's eyes lit up, and she couldn't help but move closer to him.

After a while, Green stood with four burly knights with bruised and battered faces, while the short, fat man at the tavern entrance chuckled.

"Alright, you're the ones I'll take. Let's get going right away, Miss is getting impatient."

Miss?

Green was taken aback; it seemed that this so-called living creature was this young lady.

Shortly after, Green and his fellow wandering knights, led by the short, stout man, arrived at the city gate.

Four carriages were parked at the city gate. Three of them were loaded with a full load of Artemisia argyi, but one carriage was not a freight car and looked quite luxurious.

"Marrington, are you done?"

A girl with an impatient look on her face leaned out of the car window. She looked to be only fourteen or fifteen years old, but she left Green and his fellow wandering knights dumbfounded.

This robe...is it from a wizard?

Only Green wasn't surprised by the girl's wizard robes; seeing wizard apprentices was perfectly normal in the Wizarding World.

To Green's surprise, the wizard actually hired a knight for protection?

Even a wizard apprentice can unleash an attack energy level that is far beyond what an ordinary knight can achieve.

However, Green's expression quickly changed, because he could not sense any magical fluctuations from the girl. Green did not believe that a fourteen or fifteen-year-old girl's mental strength was so strong that she could hide it from him.

Wearing a wizard's robe without any magical fluctuations is illegal, unless you are a wizard apprentice appointed by the academy. Otherwise, you will be investigated by the law enforcement team of the wizarding academy within its jurisdiction.

Moreover, it belongs to the type with relatively serious consequences.

In short, the dignity of wizards cannot be violated by commoners!

(End of this chapter)